This is a blog about my adventure into 3D Art and Animation, a work in progress which it is constantly growing and changing.
It contains some of the assessments exercises, which have been part of my learning process, for my degree at Deign Centre Enmore together with a collection of ‘things’ I have found along the way. Not all the references and articles have been read, tried and tested and have being collated on my blog for future learning and reference. If you find it interesting and helpful, enjoy. Additions, feedback and information you may wish to share is always welcome.
Below is a collection of some of the work and tasks associated with my course, showing a brief overview on many of the areas covered and links to further information.
Most of the posts have been categorised under Pre Production, Production, Post Production or Professional with some of the posts fitting into these categories more snugly than others and there are some overlaps.
Building on this I have ventured into some Digital Media areas and have included some of this as part of this learning adventure here.
I was born in Charters Towers, Queensland, Australian and graduated from the Queensland College of Art’s Film School, majoring in Film Making and Video Production in 1982. After many years working in Post Production and enjoying editing I now have some time to learn and explore the world of 3D.
Coloured words have links connected, click away.
3D ART and ANIMATION
Solid Angle – Arnold
Autodesk: Maya – MEL
Autodesk: Maya – Python
Heads: UV Layout
TEXTURING for 3D
Autodesk: Mud Box
3D RENDERING: STUDIO 1
Autodesk: Maya – Mental Ray
DATA CAPTURE and COMPOSITING
DESIGN: VISUAL THINKING
SCREEN PRE-VISUALISATION and EDITING
3D MODELLING: STUDIO 1
CAMERAS and LIGHTING
DESIGN PROFESSIONAL PRACTICE
SOUND EDITING: Adobe Audition
3D ANIMATION: Maxon Cinema 4D
PRODUCE and EDIT DIGITAL IMAGES: Nikon D610 and Adobe Photoshop
VISUAL EFFECTS: Adobe After Effects
VIDEO EDITING: Adobe Premier Pro