Tag Archives: technical

Photography

COVID-19 Resources for Photographers The world as we knew it has paused for the moment, perhaps changed forever. As for many in the arts, the global pandemic is posing huge and unfolding challenges for the entire photography community, from individual practitioners, to collectives and agencies, as well as global institutions and organizations. The COVID-19 situation impacts […]

Virtual Reality, Augmented Reality, Games and such things

“The Kiss” by Gustav Klimt Painted in Virtual Reality! | Art Attack Master Works Giraffe in 3D VR VR 360° Film: Evelyn’s Story | Oxfam VR VIRTUAL REALITY CINEMA MELBOURNE -Sessions are generally 25-30 mins and you will see 4 shorts. -Screens Local & International VR Film Makers Works. -Runs collaboratively with Maggie Wren’s Art […]

HDR Images

High Dynamic Range Images – HDRI  HDRI (High Dynamic Range Imaging)  is a technology that expands the dynamic range of an image and shows details in both shadows and highlights. Dynamic Range is a range of brightness values that can be recorded on media (film, photographic plate, photographic paper) or on the matrix of a digital […]

Rigging

MOTION BUILDER – 3D character animation software.  Capture, edit, and play back complex character animation in a highly responsive, interactive environment. Work with a display that’s optimized for both animators and directors. ADVANCED SKELETON Advanced Skeleton can create rigs with unlimited body configurations, 3 heads, 5 legs, 100 fingers, & anything goes. Not only creatures, but you […]

Audio

Interview with Elaine Beckett: Working at Trackdown and creating sound for LEGO Batman, Gods of Egypt, The Railway Man and Happy Feet 2  What do you think music brings to a film? It is such an important part of a film because it is everything that isn’t said. It can lead, emote, it is a […]

Texturing

Resolution Gate indicates the outer edge of the render. UV texture space refers to a coordinate system that relates pixels of a texture map to positions on a surface.  UV points represent the location of a polygon’s vertices within a UV texture space.  If polygon faces overlap within the UV texture space, they share the […]

Drawing, Design and Creativity

How Ink Is Made Webinar Replay – Variable Concept Aft Techniques for Game Environments with Ken Fairclough AREA Artist of the Year Jorge Baldeón Working as an Environment Artist with Brennan Howell Want a successful career working as an Environment Artist at some of the world’s leading VFX and Animation Studios?  Brennan Howell is an Environment […]

Colour

Colour is about communicating, a subjective thing.  It is not only about the overall look, there is the dilemma of sunny days vs overcast sky in a scene, using colour to enhance different environments and geographies, creating juxtaposition between scenes.  Might be a warm and colourful film with the need to feel the environment, like […]

Modelling Process Diary

MODELLING and SCULPTING Meet the Experts: Pixar Animation Studios, The OpenSubdiv Project Two dimensional is having width and height but no depth. Three dimensional is having width, height and depth like a solid object. Blender is a professional, free and open-source 3D computer graphics softwaretoolset used for creating animated films, visual effects, art, 3D printed […]

Compositing

Compositing is the process of putting back together elements of a shot or scene that have been rendered separately.  These layers give the compositor the ability to alter elements when finishing before bringing them together in the final image.  In the Post-Production Visual Effects Industry, compositing is a vital step to achieving final, finished shot imagery.  Utilizing […]