Tag Archives: technical

Photography

Some ideas for my venture into photography, not sure where or how to start.  There is so much information available, fantastic photographers so where do I start, the camera, the shot, technical information or get out there and have a go. Maybe a theme: getting from A to B such as stuck in traffic, walking, driving, […]

Virtual Reality

Virtual sets traditionally allowed of the inclusion of the talent into a virtual scene. Some food for thought: VR/AR opportunity capturing sound for VR and AR editing and compositing strategies for spherical video (360º VR video) algorithms designing spatial sound:  adapting contemporary sound design practices for VR CG SOCIETY VR IS A FANTASTIC BEAST  Framestore’s […]

HDR Images

High Dynamic Range Images – HDRI  HDRI (High Dynamic Range Imaging) is a technology that expands the dynamic range of an image and shows details in both shadows and highlights. Dynamic Range is a range of brightness values that can be recorded on media (film, photographic plate, photographic paper) or on the matrix of a digital […]

Rigging

Rigging, the rigger builds the internal structure, the skeleton and creating controls the animator will use to bring the model to life by manipulating the three-dimensional object. It needs to be animator-friendly, efficient, robust and well- organised.  It could be a character or a vehicle, firstly understanding what it is in reality, then considering how it needs to […]

Audio

Interview with Elaine Beckett: Working at Trackdown and creating sound for LEGO Batman, Gods of Egypt, The Railway Man and Happy Feet 2  What do you think music brings to a film? It is such an important part of a film because it is everything that isn’t said. It can lead, emote, it is a […]

Drawing, Design and Creativity

  How Ink Is Made Off the Record “DESIGN CREATES CULTURE CULTURE SHAPES VALUES VALUES DETERMINE THE FUTURE”  Robert L Peters The understanding of all creatures is relative to their field of perception, involving illusion, confusion and delusion creating their reality.  Maya is the illusory creative force of the supreme lord. Life is about how we perceive […]

Colour

Colour is about communicating, a subjective thing.  It is not only about the overall look, there is the dilemma of sunny days vs overcast sky in a scene, using colour to enhance different environments and geographies, creating juxtaposition between scenes.  Might be a warm and colourful film with the need to feel the environment, like […]

Modelling Process Diary

3D Modelling is based on the Cartesian coordinating system in three dimensions, a point in 3D space defined by width, height and depth. The zero point for each of these axes is the origin and the intersection of all three axes, providing the starting point for calculations and defining a point in 3D space or World Coordinates Position, (0,0,0).  This defines the […]

Compositing

Compositing is the process of putting back together elements of a shot or scene that have been rendered separately.  These layers give the compositor the ability to alter elements when finishing before bringing them together in the final image.  In the Post-Production Visual Effects Industry, compositing is a vital step to achieving final, finished shot imagery.  Utilizing […]

Professional

COPYRIGHT YouTube Copyright Basics Creative Collaboration & Why Copyright Counts Applying Fair-Go Principles to Filmmaking Nothing Beats the Real Thing FILM  FESTIVALS Australia INTELLECTUAL  PROPERTY IP Awareness OHS How to sit ergonomically at the computer SHOWREELS SKILLS  The Core Skills of VFX Neil Gaiman Addresses the University of Arts Class of 2012 ORGANISATIONS ACM SIGGRAPH is […]