Tag Archives: technical

Photography

COVID-19 Resources for Photographers The world as we knew it has paused for the moment, perhaps changed forever. As for many in the arts, the global pandemic is posing huge and unfolding challenges for the entire photography community, from individual practitioners, to collectives and agencies, as well as global institutions and organizations. The COVID-19 situation impacts […]

Virtual Reality, Augmented Reality, Games and such things

XR What Is XR, and How Is It Radically Transforming Industries? Autodesk to Acquire The Wild, Extended Reality (XR) Solutions Provider for Immersive and Collaborative Workspaces for Design and Construction VR VR VIRTUAL REALITY CINEMA MELBOURNE -Sessions are generally 25-30 mins and you will see 4 shorts. -Screens Local & International VR Film Makers Works. […]

HDR Images

High Dynamic Range Images – HDRI  HDRI (High Dynamic Range Imaging)  is a technology that expands the dynamic range of an image and shows details in both shadows and highlights. Dynamic Range is a range of brightness values that can be recorded on media (film, photographic plate, photographic paper) or on the matrix of a digital […]

Rigging

MOTION BUILDER – 3D character animation software.  Capture, edit, and play back complex character animation in a highly responsive, interactive environment. Work with a display that’s optimized for both animators and directors. ADVANCED SKELETON Advanced Skeleton can create rigs with unlimited body configurations, 3 heads, 5 legs, 100 fingers, & anything goes. Not only creatures, but you […]

Audio

SOUNDS OF NATURE  |  #NSWParks IMPROVE YOUR VOICEOVERS – Premier Pro LIVING EARTH Offers a range of natural soundscapes, transporting you to wild places and reminding you of nature’s more gentle pace of life.  In nearly twenty years of recording in remote locations, we’ve been fascinated by the diverse, wondrous and delicate sounds of our […]

Texturing

Resolution Gate indicates the outer edge of the render. UVs At the same location as the vertices used to help apply textures that exist in a 2D pixel based space with a set width and height. For Maya to understand how to apply a 2D texture to a 3D polygon a 2D coordinate system, called […]

Drawing, Design and Creativity

AREA Artist of the Year Jorge Baldeón CREATIVE TYPES by Adobe Creative – test 8 Ways to Establish Time and Place in Game Scenes Imagine you’re a time traveler who loses complete control of your time travel device (whether it’s a car, a hot tub, or a magical remote given to you by Christopher Walken at […]

Colour

Colour is about communicating, a subjective thing.  It is not only about the overall look, there is the dilemma of sunny days vs overcast sky in a scene, using colour to enhance different environments and geographies, creating juxtaposition between scenes.  Might be a warm and colourful film with the need to feel the environment, like […]

Modelling Process Diary

MODELLING and SCULPTING Meet the Experts: Pixar Animation Studios, The OpenSubdiv Project Two dimensional is having width and height but no depth. Three dimensional is having width, height and depth like a solid object. Blender is a professional, free and open-source 3D computer graphics softwaretoolset used for creating animated films, visual effects, art, 3D printed […]

Compositing

Compositing is the process of putting back together elements of a shot or scene that have been rendered separately.  These layers give the compositor the ability to alter elements when finishing before bringing them together in the final image.  In the Post-Production Visual Effects Industry, compositing is a vital step to achieving final, finished shot imagery.  Utilizing […]