Tag Archives: nuke

Show Reel Studio: Process Diary
RESEARCH, REFERENCE, INSPIRATION and WORK Design Centre Enmore 3D Art and Animation (DCE3D) MY GRADUATING MAJOR WORK DESIGN CENTRE ENMORE, SYDNEY: Bachelor of 3D Art and Animation COURSE COORDINATOR: Richard Cass LECTURER MENTOR: Vincent Rossini MENTOR: Kim Nguyen MODELS: Alvaro Luna Bautista, 3drender.com, Challenge #14 showReel_animaticCritique_B Password: train_01 Models are from 3dRender.com lighting challenges. […]

Texturing and Shading
SHADING is a term used for applying renderable colours, surface bumps, transparency, reflection, shine, luminescence, glow or similar attributes. Shading defines the look of your model when it is rendered. Shaders are based on nodes that hold attributes that define the shader. TEXTURES give objects relevance to their surroundings, believability, quality. Textures are applied to shader […]

Dynamics
MY REFERENCE FOR LEARNING and SOME RESOURCES I’M COLLECTING ALONG THE WAY Maya’s node based architecture, nodes with attributes that are connected gives Maya its flexible procedural qualities. Each node performs some operation on the data that is passing through it with each node having attributes to accomplish a specific task. Dynamics is the complex […]

Lighting and Rendering
This post is made up of information that I have collected and continually adding to along my journey about lighting, shaders, rendering. Top 10 reasons to take part in student rendering challenges 3drender.com – Three D lighting and rendering including challenges The Science of Rendering Photorealistic CGI Disney’s Practical Guide to Path Tracing CG Channel.com MAXDEPTH Resolution Revolution Redux: […]

Tutorials, Magazines, Links and Resources
The information originally posted here can now be found via this link. https://therese3d.com/tutorials-magazines-links-and-resources/

Post Production
‘It is so important that we see things that are about us, that talk to us, that make us think about our lives’ Gillian Armstrong, The Age, 18 September 2017 The Biggest Bloopers and Editing Errors That Have Been Caught in Major Films Throughout the Years When it comes to film production, the technology used […]