Tag Archives: vfx

Virtual Reality

CG SOCIETY VR IS A FANTASTIC BEAST  Framestore’s Andy Rowan-Robinson on building interaction and expanding narratives in virtual reality.  The Evolution of VR Storytelling YOU GOT THIS: AN ANIMATOR-TURNED-VR CREATOR’S 5 TAKEAWAYS ON GIVING VIRTUAL REALITY A GO THE  FOUNDRY Our new initiative to help you embrace VR Can you afford to miss the virtual […]

HDR Images

High Dynamic Range Images – HDRI  HDRI (High Dynamic Range Imaging) is a technology that expands the dynamic range of an image and shows details in both shadows and highlights. Dynamic Range is a range of brightness values that can be recorded on media (film, photographic plate, photographic paper) or on the matrix of a digital […]

Drawing, Design and Creativity

How Ink Is Made The understanding of all creatures is relative to their field of perception, involving illusion, confusion and delusion creating their reality.  Maya is the illusory creative force of the supreme lord. Life is about how we perceive things and in our images we may want to keep it clean and simple, not loading it down […]

Colour

Colour is either subtractive, where all the colours are absorbed and only black is reflected, such as lighting models in a 3D environment, or additive, where all colours are equally mixed together to form white, such as a computer monitor. Hue is the tint of the colour such as red, green or blue Saturation is […]

Compositing

Compositing is the process of putting back together elements of a shot or scene that have been rendered separately.  These layers give the compositor the ability to alter elements when finishing before bringing them together in the final image. Other NUKE post can be found under THE FOUNDRY on the TUTORIALS, MAGAZINES, LINKS and RESOURCES post. SOME […]

Dynamics

 Additional information and resources I have collected along the way are at the end of these assessment blogs. DYNAMICS  002 REPORT 2B:  Schooner, Sail Boat Starting on this adventure, translating my sailing research into dynamics was not off to a good start.  When moving the sail boat the pieces of the model were not staying […]

Lighting and Rendering

This post is made up of information I have collected along the way about lighting, shaders and rendering  software. The Science of Rendering Photorealistic CGI Disney’s Practical Guide to Path Tracing CG Channel.com 10 key tips for lighting and look development MAXDEPTH Resolution Revolution Redux: Setting up multi-tile uv shader networks in Arnold for Maya JEREMY  BIRN […]

3D and VFX

FOLKS VFX OFFERS 12 FACTS ABOUT “12 MONKEYS” On the heels of the release of Season Three, Sebastien Bergeron, Founder and VFX Supervisor at Folks VFX, offers 12 facts about Syfy series,12 Monkeys.  We were brought on board last season, for Season Two of 12 Monkeys. They wanted a change in the visual effects department, and […]

Post Production

A POST PRODUCTION BLUE PRINT: By Joel Goodman AUSTRALIAN  SCREEN EDITORS  (ASE) is a cultural, professional and educational organisation, dedicated to the pursuit and recognition of excellence in the arts, sciences and technology of motion picture film and televisual post production. EDITING Vary your video composition: 10 types of camera shots  engaged throughout the storyline because […]

Camera, Lighting and Motion Capture

BEHIND THE SCENES: first feature film shot entirely on Prius backup camera Green Screen Tips, Tricks and Materials – Chromakey Tutorial 6K RAW In-Camera Making of Mad Max: Fury Road from ACS Victoria with John Seale ACS ASC and David Burr ACS Vary your video composition: 10 types of camera shots Until you’ve experienced being […]