Tag Archives: textures

Texturing

Resolution Gate indicates the outer edge of the render. UVs At the same location as the vertices used to help apply textures that exist in a 2D pixel based space with a set width and height. For Maya to understand how to apply a 2D texture to a 3D polygon a 2D coordinate system, called […]

Texture Process Diary

3D TEXTURING PROCESS DIARY Texturing is the process of applying the surface qualities to objects such as colours and texture, assigning 2D images to 3D objects. Notes from Lanier, L., 2011. Maya studio projects. Texturing and lighting. Sybex, Indianapolis, Ind. p123 UV snapshot and bitmap texture resolutions of 512, 1024, 2048 are resolutions commonly used in […]