Tag Archives: textures

Texturing

  For Maya to understand how to apply a 2D texture to a 3D polygon a 2D coordinate system, called UV  texture space is used.  Texture Space, a 2D map axis system allows for the assignment of a UV-axis to the polygons.  UVs are 2D representations of a 3D object. The UV texture space relates […]

Texture Process Diary

3D TEXTURING PROCESS DIARY Texturing is the process of applying the surface qualities to objects such as colours and texture, assigning 2D images to 3D objects. Notes from Lanier, L., 2011. Maya studio projects. Texturing and lighting. Sybex, Indianapolis, Ind. p123 UV snapshot and bitmap texture resolutions of 512, 1024, 2048 are resolutions commonly used in […]