Monthly Archives: December 2014

Texturing

Resolution Gate indicates the outer edge of the render. UV texture space refers to a coordinate system that relates pixels of a texture map to positions on a surface.  UV points represent the location of a polygon’s vertices within a UV texture space.  If polygon faces overlap within the UV texture space, they share the […]

Drawing, Design and Creativity

How Ink Is Made Webinar Replay – Variable Concept Aft Techniques for Game Environments with Ken Fairclough   AREA Artist of the Year Jorge Baldeón Behind the scenes of the BBC Winter Olympics animation The BBC has been building up to the start of its 2018 Winter Olympics coverage in the UK with a campaign centred […]

Colour

Colour is about communicating, a subjective thing.  It is not only about the overall look, there is the dilemma of sunny days vs overcast sky in a scene, using colour to enhance different environments and geographies, creating juxtaposition between scenes.  Might be a warm and colourful film with the need to feel the environment, like […]