Category 3D and VFX

Texturing
Resolution Gate indicates the outer edge of the render. UV texture space refers to a coordinate system that relates pixels of a texture map to positions on a surface. UV points represent the location of a polygon’s vertices within a UV texture space. If polygon faces overlap within the UV texture space, they share the […]

Professional
See also ‘Business’ post AWARDS AEAF Animation Effects Awards Festival is an international competition and screening and speaker program, now in its 20th year with entries from around the world. The awards are given for creative and technical excellence in the use of visual effects and animation in the creation of screened work. The judging criteria […]

Dynamics
MY REFERENCE FOR LEARNING and SOME RESOURCES I’M COLLECTING ALONG THE WAY THE ENGINEERING TOOL BOX | Densities of Common Materials Additional references maybe also be found on my Tutorials, Magazines, Links and Resources blog under Autodesk. Creating Streaks Gravity Field Hardware rendering particles Lynda Tutorial: using render layers MAYA Tutorial – Dynamics and Special Effects […]

Programming
w3schools.com: The language for building web pages Women Who Code: Sydney and Meetup Sydney Python User Group (SyPy) Monthly Meetup EAT 3D Autodesk Maya Scripting – An introduction and Applications Luiz Kruel LEARN COED the HARD WAY THE NEW BOSTON LESTER BANKS: LEARN ARTIST FRIENDLY PYTHON FOR MAYA FROM DHRUV GOVIL STACK SOCIAL PythonProgramming Bootcamp MICHAEL […]

Rendering Process Diary
V-RAY WINS ACADEMY AWARD Vector-based or 3D software uses mathematical algorithms and geometric functions and rendering is the process of calculating this information, converting into raster images, to produce a 2D picture. The rendered picture is made up of pixels that create the image or movie file. The lights, shadows, colours, movement, placement of textures and […]

Lighting and Rendering
This post is made up of information that I have collected and continually adding to along my journey about lighting, shaders, rendering. The Science of Rendering Photorealistic CGI Disney’s Practical Guide to Path Tracing CG Channel.com 10 key tips for lighting and look development MAXDEPTH Resolution Revolution Redux: Setting up multi-tile uv shader networks in Arnold for […]

Texture Process Diary
3D TEXTURING PROCESS DIARY Texturing is the process of applying the surface qualities to objects such as colours and texture, assigning 2D images to 3D objects. Notes from Lanier, L., 2011. Maya studio projects. Texturing and lighting. Sybex, Indianapolis, Ind. p123 UV snapshot and bitmap texture resolutions of 512, 1024, 2048 are resolutions commonly used in […]