Category 3D and VFX

Virtual Reality, Augmented Reality, Games and such things

“The Kiss” by Gustav Klimt Painted in Virtual Reality! | Art Attack Master Works VR 360° Film: Evelyn’s Story | Oxfam Evelyn and her community were facing an extreme water crisis, only getting access to clean water for about two hours every eight days, if at all.  Follow Evelyn in her search for water and […]

HDR Images

High Dynamic Range Images – HDRI  HDRI (High Dynamic Range Imaging) is a technology that expands the dynamic range of an image and shows details in both shadows and highlights. Dynamic Range is a range of brightness values that can be recorded on media (film, photographic plate, photographic paper) or on the matrix of a digital […]

Texturing

Resolution Gate indicates the outer edge of the render. UV texture space refers to a coordinate system that relates pixels of a texture map to positions on a surface.  UV points represent the location of a polygon’s vertices within a UV texture space.  If polygon faces overlap within the UV texture space, they share the […]

Compositing

Compositing is the process of putting back together elements of a shot or scene that have been rendered separately.  These layers give the compositor the ability to alter elements when finishing before bringing them together in the final image.  In the Post-Production Visual Effects Industry, compositing is a vital step to achieving final, finished shot imagery.  Utilizing […]

Professional

AWARDS AEAF  Animation Effects Awards Festival is an international competition and screening and speaker program, now in its 20th year with entries from around the world.  The awards are given for creative and technical excellence in the use of visual effects and animation in the creation of screened work. The judging criteria include the technical skill, […]

Dynamics

MY  REFERENCE  FOR  LEARNING and SOME RESOURCES I’M COLLECTING ALONG THE WAY Additional references maybe also be found on my Tutorials, Magazines, Links and Resources blog under Autodesk. Creating Streaks Gravity Field Hardware rendering particles Lynda Tutorial: using render layers MAYA Tutorial – Dynamics and Special Effects Particle Texturing in Maya Creating Streaks SM3122 Computer Programming for Animators:  Week […]

Programming

w3schools.com: The language for building web pages Women Who Code:  Sydney and Meetup Sydney Python User Group (SyPy) Monthly Meetup EAT 3D Autodesk Maya Scripting – An introduction and Applications Luiz Kruel LEARN COED the HARD WAY  THE NEW BOSTON LESTER BANKS:  LEARN ARTIST FRIENDLY PYTHON FOR MAYA FROM DHRUV GOVIL PYGAME Do all the boring […]

Rendering Process Diary

V-RAY WINS ACADEMY AWARD Vector-based or 3D software uses mathematical algorithms and geometric functions and rendering is the process of calculating this information, converting into raster images, to produce a 2D picture. The rendered picture is made up of pixels that create the image or movie file.  The lights, shadows, colours, movement, placement of textures and […]

Lighting and Rendering

This post is made up of information that I have collected along the way about lighting, shaders, rendering and rendering software. The Science of Rendering Photorealistic CGI Disney’s Practical Guide to Path Tracing CG Channel.com 10 key tips for lighting and look development MAXDEPTH Resolution Revolution Redux: Setting up multi-tile uv shader networks in Arnold for Maya […]

Texture Process Diary

3D TEXTURING PROCESS DIARY Texturing is the process of applying the surface qualities to objects such as colours and texture, assigning 2D images to 3D objects. Notes from Lanier, L., 2011. Maya studio projects. Texturing and lighting. Sybex, Indianapolis, Ind. p123 UV snapshot and bitmap texture resolutions of 512, 1024, 2048 are resolutions commonly used in […]