Category 3D and VFX

HDR Images

High Dynamic Range Images – HDRI  HDRI (High Dynamic Range Imaging) is a technology that expands the dynamic range of an image and shows details in both shadows and highlights. Dynamic Range is a range of brightness values that can be recorded on media (film, photographic plate, photographic paper) or on the matrix of a digital […]

Texturing

Resolution Gate indicates the outer edge of the render. UV texture space refers to a coordinate system that relates pixels of a texture map to positions on a surface.  UV points represent the location of a polygon’s vertices within a UV texture space.  If polygon faces overlap within the UV texture space, they share the […]

Compositing

Compositing is the process of putting back together elements of a shot or scene that have been rendered separately.  These layers give the compositor the ability to alter elements when finishing before bringing them together in the final image. Other NUKE post can be found under THE FOUNDRY on the TUTORIALS, MAGAZINES, LINKS and RESOURCES post. SOME […]

Dynamics

 Additional information and resources I have collected along the way are at the end of these assessment blogs. DYNAMICS  002 REPORT 2B:  Schooner, Sail Boat Starting on this adventure, translating my sailing research into dynamics was not off to a good start.  When moving the sail boat the pieces of the model were not staying […]

Lighting and Rendering

This post is made up of information I have collected along the way about lighting, shaders and rendering  software. The Science of Rendering Photorealistic CGI Disney’s Practical Guide to Path Tracing CG Channel.com 10 key tips for lighting and look development MAXDEPTH Resolution Revolution Redux: Setting up multi-tile uv shader networks in Arnold for Maya JEREMY  BIRN […]

Animation Process Diary

What is Animation? Animation shows us change over time, which could be the position, size, colour or shape. It uses the principle of persistence of vision, such as the Zoetrope to create the illusion of movement an optical illusion.  A sequence of still images is perceived as a moving image, we blend images together and give them life. We […]

3D and VFX

FOLKS VFX OFFERS 12 FACTS ABOUT “12 MONKEYS” On the heels of the release of Season Three, Sebastien Bergeron, Founder and VFX Supervisor at Folks VFX, offers 12 facts about Syfy series,12 Monkeys.  We were brought on board last season, for Season Two of 12 Monkeys. They wanted a change in the visual effects department, and […]

Post Production

A POST PRODUCTION BLUE PRINT: By Joel Goodman The cloud paradox: is cloud-based post-production a future out of reach? The potential benefits of a post-production pipeline in the cloud are irrefutable. As we touched on in our last article in this series, cloud technology has the ability to completely remove that tricky planning stage – […]