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023
Multiply Blend Mode Layer
Normal Blend Mode
Overlay Blend Mode
Overlay Blend Mode Colour Bottom Layer
Multiply Layer Mode
Screen Layer Mode
Screen Blend Mode
dot and line shapes from photoshop in mudbox
some dot shapes created in photoshop
testing shapes and settings on the stamp in mudbox
green apple
pear
pear
some colour
adjusted lighting values
added lights, fluro, portal and spot
I wish I had managed to use a procedural texture like this on my orange last year
grapes colour
grunge city
sun and sky indirect lighting
diffuse layers in mudbox
sculpt layers in mudbox
building shading network and values
transferring the values from the reflectivity and glossiness to the alpha gain
tangent space normals not selected
tangent space normals selected
final banana
final pear
final orange
looking at the reflectivity and specular highlights
multiply set to 1.1
multiply value set to 2.0
stronger, sharper highlight
flatter highlight
second reflective and glossy map
first reflective and glossy map
final green apple
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