Category Texturing

Texturing
Resolution Gate indicates the outer edge of the render. UV texture space refers to a coordinate system that relates pixels of a texture map to positions on a surface. UV points represent the location of a polygon’s vertices within a UV texture space. If polygon faces overlap within the UV texture space, they share the […]

Colour
Colour is about communicating, a subjective thing. It is not only about the overall look, there is the dilemma of sunny days vs overcast sky in a scene, using colour to enhance different environments and geographies, creating juxtaposition between scenes. Might be a warm and colourful film with the need to feel the environment, like […]

Texture Process Diary
3D TEXTURING PROCESS DIARY Texturing is the process of applying the surface qualities to objects such as colours and texture, assigning 2D images to 3D objects. Notes from Lanier, L., 2011. Maya studio projects. Texturing and lighting. Sybex, Indianapolis, Ind. p123 UV snapshot and bitmap texture resolutions of 512, 1024, 2048 are resolutions commonly used in […]