Tag Archives: photography

Photography

COVID-19 Resources for Photographers The world as we knew it has paused for the moment, perhaps changed forever. As for many in the arts, the global pandemic is posing huge and unfolding challenges for the entire photography community, from individual practitioners, to collectives and agencies, as well as global institutions and organizations. The COVID-19 situation impacts […]

HDR Images

High Dynamic Range Images – HDRI  HDRI (High Dynamic Range Imaging)  is a technology that expands the dynamic range of an image and shows details in both shadows and highlights. Dynamic Range is a range of brightness values that can be recorded on media (film, photographic plate, photographic paper) or on the matrix of a digital […]

Texturing and Shading

SHADING is a term used for applying renderable colours, surface bumps, transparency, reflection, shine, luminescence, glow or similar attributes. Shading defines the look of your model when it is rendered. Shaders are based on nodes that hold attributes that define the shader. TEXTURES give objects relevance to their surroundings, believability, quality. Textures are applied to shader […]

Colour

Colour is how we perceive the difference in the wavelengths of light.  There are three primary colours of light, red, green and blue.  At the heart of colour theory is the colour wheel, which was created in the late 17th century by Sir Isaac Newton. Best known for his physics breakthroughs, Newton mapped the colour spectrum […]

Compositing

Compositing is the process of putting back together elements of a shot or scene that have been rendered separately.  These layers give the compositor the ability to alter elements when finishing before integrating and bringing them together in the final image.  In the Post-Production Visual Effects Industry, compositing is a vital step to achieving final, […]

Lighting and Rendering

This post is made up of information that I have collected and continually adding to along my journey about lighting, shaders, rendering. Top 10 reasons to take part in student rendering challenges 3drender.com – Three D lighting and rendering including challenges The Science of Rendering Photorealistic CGI Disney’s Practical Guide to Path Tracing CG Channel.com MAXDEPTH Resolution Revolution Redux: […]

Texture Process Diary

3D TEXTURING PROCESS DIARY Texturing is the process of applying the surface qualities to objects such as colours and texture, assigning 2D images to 3D objects. Notes from Lanier, L., 2011. Maya studio projects. Texturing and lighting. Sybex, Indianapolis, Ind. p123 UV snapshot and bitmap texture resolutions of 512, 1024, 2048 are resolutions commonly used in […]

3D and VFX

VFX in 2021: What Works, Who Works & What’s Changing Forever Tutorial – Creating a Stylized CG Scene n this tutorial, I walk through the process of creating a stylized CG scene from scratch. I cover: The order of steps I took to create the image The most important phases in each step The techniques and […]

Camera, Lighting and Motion Capture

ALSO   PHOTOGRAPHY LIGHTING and RENDERING The story is told through the camera, being used to manipulate the elements while letting the viewer know what they need to focus on and how they might feel. Get out there and have a go. The camera is used to manipulate the elements of the scene, focusing viewers on what […]

Storyboards and Animatics

STORYBOARDS A storyboard is a graphic organizer that consists of illustrations or images displayed in sequence for the purpose of pre-visualizing a motion picture, animation, motion graphic or interactive media sequence. The storyboarding process, in the form it is known today, was developed at Walt Disney Productions during the early 1930s, after several years of similar processes being in use at Walt Disney and other animation studios. Storyboards are used for […]