REVIEW and APPROVAL SERVICES
SUBTITLING, Captions, Transcripts
Realsoft 3D is a modeling and raytracing application created by Realsoft Graphics Oy. Originally called Real 3D, it was developed for the Amiga computer and later also for Linux, Irix, Mac OS X and Microsoft Windows.
It was initially written in 1983 on Commodore 64 by two Finnish brothers Juha and Vesa Meskanen. The development of Real 3D was really started in 1985, as Juha Meskanen started his studies at the Lahti University of Applied Sciences, Finland. Juha’s brother Vesa joined the development and jumped out from his university career to start the Realsoft company in 1989.
YOUTUBE CHANNEL Tutorials, Tipps & Tricks and inspiration from projects that were already rendered at RebusFarm.
Close the Loop is an Australian owned resource recovery and recycling company. We have established a global reputation for providing creative end of life product management services.
Erase the e-waste great article from iiNet
E-Waste Fact Sheet Electronic waste can come in many forms including computers, photocopiers, printers, faxes, monitors, batteries and mobile phones.
Frank Green We’re on a mission to change the way people think about reusable products. We are achieving this by creating innovative, stylish and functional products that ‘do the right thing’ by the planet. Reducing our footprint and being sustainable is at the core of the frank green culture and community. It’s the right thing to do – and it mutually benefits the community and planet Earth.
MobileMuster is the Australian mobile phone industry’s official product stewardship program. It’s a free not for profit mobile phone recycling program that accepts all brands and types of mobile phones, plus their batteries, chargers and accessories. It is the mobile phone industry’s way of ensuring old mobile phone products don’t end up in landfill – but instead are recycled in a safe, secure and ethical way. MobileMuster is managed by the Australian Mobile Telecommunications Association (AMTA) on behalf of our members.
Waste The term ‘ewaste’ encompasses all old electrical appliances either in a state of disrepair or simply obsolete. This includes everything from fridges and microwaves to mobile phones and computers. The correct disposal of ewaste is of vital importance to being able to achieve a sustainable future.
War on Waste ABC
MAGIC BULLET COLORISTA IV Professional color correction for filmmakers. A plugin that puts streamlined professional color correction tools directly on your editing timeline. No need to leave your host app to grade your footage. Colorista IV is more integrated with Adobe applications than ever before. Get true real time color correction with Adobe’s Mercury playback engine. Transform Premiere Pro and After Effects into a professional color grading environment with the new Colorista panel. Create multi-layered masked corrections with Adobe’s masking and tracking features.
TRAPCODE 3D STROKE is a motion graphics artist’s secret weapon for creating animated logos and sophisticated write-on effects. With this plugin for After Effects and Premiere Pro, lines can glow, taper and flow through 3D space, using simple paths, made beautifully complex.
REVIEW and APPROVAL SERVICES
While Review and Approval services are a big step up from Dropbox and Vimeo links some people still don’t like to use them. Scott Simmons on ProVideo Coalition looks at online video Review and Approval services which offer a number of advantages as alternatives to Vimeo/YouTube/Dropbox links and gives 10 tips to get clients to use them.
Michael Comet, a modeling/rigging artistic/technical director at Pixar Animation Studios and the original creator of Maya Muscle, has bottled these tools’ functionalities to take them a step further. He offers an easy-to-use script called cometRename that can handle all of your renaming needs.
The world of digital video/photography and computer technology is evolving at a tremendously rapid pace. With this in mind, we have invested heavily into building our studio infrastructure with the latest state of the art equipments. Currently, we have computer workstations with Intel and Alpha technology in combination with the latest Window NT server that can provide Computer Generated Images (CGI), non-linear editing systems and off-line editing capabilities. SEJAYA constant investment in the latest technology is in line with its pledge to provide state of the art work at a reasonable price with our customer satisfaction firmly in mind.
DEEP PAINT 3D Right Hemisphere
On January 1, 2019, Shade3D Co., Ltd. was merged into FORUM8 Co., Ltd. Shade 3D Professional is the ultimate tool for 3D modeling, rendering and animation. Shade 3D Professional contains all the features included in Shade 3D Standard plus many more. Shade 3D is a 3D modeling, rendering, animation, 3D printing computer program was developed by e frontier Japan and published by Mirye Software. From 2013 October, Shade 3D development team formed a new company called Shade3D Co.,Ltd. and continue to develop and market the program. After terminated the sales agreement with e frontier Japan and Mirye Software by the end of December 2014, Shade3D company is now developing and marketing Shade 3D products in Japan and worldwide exclusively.
We launched HEX in February as a monthly video series, to provide a platform for Houdini artists, developers and other community members to share knowledge and experiences. We’ve now produced three episodes – see content outlines below…
Houdini HIVES are one or more days of long-form presentations – often in conjunction with industry events. We’ve just finished the Mardini HIVE – featuring top artists from last month’s daily art challenge. On May 4 and 6 we’ll be hosting HIVEs with the FMX and OFFF Conferences. More info below…
Worldwide event brought together Industry experts and SideFX staff to present on a wide range of educational topics. The goal in each case is to explore how Houdini and its procedural node-based workflow can be applied to the work you do on a daily basis.
Find a list of all the presentations. Click on the titles or scroll down to watch the recorded presentations.
Houdini 18 Backport | With Houdini’s daily build program, features under development for the next major release can become candidates for backporting. With the latest Houdini 18 Build 499, there are a number of production-ready features that are being made available early. Here is a roundup of these new features along with a list of general enhancements that have been added since the H18 release.
Worldwide HUG | Houdini User Groups bring together artists to talk about their experiences working with Houdini’s node-based workflow in production.
Now HUGS from around the world are coming together to create a series of online presentations.
Here is a schedule of upcoming presentations. This list will grow as more HUGs join in.
HOULY Daily Challenge | The HOULY Daily Challenge where Houdini artists can compete for cool prizes by creating a new image or animation everyday during the month of July 2020. Each week has a theme and each day has a topic to help inspire you on your journey.
HOUDINI HIVE GameDev | Join us to discover how game studios use Houdini’s procedural software to create content for games, virtual worlds and more. Many thanks to all of the artists that joined us for Houdini HIVE Gamedev online.
Kristian Kebbe is an indie game developer and FX artist who began his career in the film industry right after graduating from CG Spectrum’s Houdini course. Having worked on several Hollywood blockbusters like Aquaman, Spider-Man: Far from Home, and Captain Marvel, Kristian decided to take a break from film to pursue his long-time dream: to develop his own indie game.
Two days of presentations by artists and developers highlighting many of the new features. This includes such topics as KineFX, gamedev, modeling, environments, PyroFX and CFX.
The Houdini HIVE Worldwide event brought together Industry experts and SideFX staff to present on a wide range of educational topics. The goal in each case is to explore how Houdini and its procedural node-based workflow can be applied to the work you do on a daily basis.
FACE GEN Founded in 1998, we continue to research and develop technology for automated 3D human face creation. We have licensed FaceGen to hundreds of companies and universities, including Electronic Arts (Game Face), Sony, Microsoft and Sega.
Organizations have used FaceGen for such applications as:
- Avatars for 3D games, virtual worlds and virtual reality
- Avatars for online clothes retailing
- Avatars for chat and videoconference apps
- Research in psychology and graphics
- Personalized 3D printing services
- 3D simulation and educational software
- Training and assessing face recognition algorithms
- Facial composite software
AfterBurn is an advanced volumetric particle effects engine plug-in that enables rendering of various realistic effects ranging from clouds, pyroclastic smoke, dust, explosions effects, liquid metals and various procedurally defined objects. Along with FumeFX, it is a perfect tool for your VFX toolbox. It has been used on numerous movie projects including Armageddon, K-19, Dracula 2000, Flight of the Phoenix and more.
My Space, Pinterest, Facebook, Instagram, Twitter, WhatsApp Snapchat, Tumbir, Teddit, Periscope, LinkedIn, YouTube, Website, WordPress etc.
Staying relevant and capturing your audience’s attention is a constant challenge for marketers. And now that brands rely on video content more than ever, it’s critical to use the correct social media video specs and advertising video sizes.
Facebook, LinkedIn, Instagram, Snapchat and Twitter are a great way to keep in touch with family, friends and work colleagues, not to mention sharing all those big events (and small – like breakfast) in your life. With new smartphones, it’s almost too easy to share, or even overshare your information.
You can write a blog in 20 minutes. D’you want to know how? Start 20 minutes before the deadline.
They first caught my attention as a stand out online brand late last year, and my curiosity led me to interview the Pod Father and founder of UrbanBrew.co, Toby Strong. I interviewed Toby pre-pandemic and my notes sat unedited while the pandemic panic set in. And yet now feels the perfect time to share it, while we’re all holed up at home drinking DIY coffee creations and when there is much to learn about WOWing customers in this online world.
While it used to be handwritten letters then telephone, fax, and email, communication is now instantaneous and around the world people are able to connect and stay in contact like never before. Social media has allowed us to connect with people who have like interests, even leading to conversations and friendships between strangers from opposite sides of the world. It’s also opened up pathways for marketers and businesses to reach consumers in a completely new way.
MAGISTO app for blogs and articles Make outstanding social videos in minutes with the power of Magisto’s smart video editor. Be a video superhero.
Many social media platforms are catching onto the fact that we’re using their services to help grow our businesses. In response — and in support of the trend — these platforms have sought ways to help. One of these allows us to boost content so that more people can interact with it.
Facebook announced an overhaul of its main mobile app today that puts more emphasis on two of its most critical features: events and groups. The company says it’s placing groups front and center as a cornerstone of how it wants users to think of the main Facebook app, while events is getting a fresh coat of paint as one of the most-used parts of the app that keeps users coming back day in and day out.
There’s no such thing as too much engagement on social media. Marketers can always use more likes, shares, video views, and comments. And integral to driving that engagement is nailing the length of your message. That’s what this article is about. This article is a curation of research around ideal character counts (not to be confused with character limits) for posts and other types of content on: Facebook, Twitter, Instagram, LInkedIn, YouTube, Pinterest. Are you writing too much in your social media posts? Too little? Are your videos too long or not long enough? Optimize the length of your content and you’ll be more likely to engage and convert your audience.
Social media websites and apps such as Facebook, Instagram, Snapchat, Twitter, Google+ and LinkedIn are getting more and more popular by the day! According to the 2017 Sensis Social Media Report, 79% of Australians now use social media. Basically every Aussie under the age of 39 (over 96%) has some kind of social media account, and even 47% of Aussies aged over 65 are getting in on the action!
Do you want to impress your Instagram followers with high-quality video content? Creating video for Instagram doesn’t have to be complicated – but there’s a bit of a learning curve. Although some video editing programs have preset resolutions and aspect ratios for sharing to Facebook, Twitter and other sites, they may not provide automatic settings for Instagram. You might also have trouble uploading or exporting video directly to Instagram from your photo editing program.
Merch: https://www.merch.filmup.co/shop/hats (Promo: BLOG15)
SOLID ANGLE Arnold
Leverage The Power of Simulation-driven Design The time for simulation-driven design is now! In order to stay competitive while pushing the envelope on innovation, simulation must drive the entire design process from the early concept design phase all the way to production. Leveraging solidThinking’s robust solution set for model-based development, concept design and manufacturing simulation early and often has become a key driver to innovation and is helping numerous industry-leading companies to meet quality, cost and time to market targets.
Strata is making the power of 3D an integral part of professional design, illustration and rich media.
Strata Foto 3D CX lets you use a digital camera or any phone camera to capture real-world objects as fully textured 3D models. Its ideal for difficult to model objects like organic shapes, soft forms and hand made items. The included Photoshop plug-in makes model creation even easier. Foto 3D models are ideal for developing packaging, games, illustrations, online catalogs and more.
SUBTITLING, Captions, Transcripts
Youtube CC: Clip Converter is a free online media conversion application, which allows you to reocord, convert and download nearly any audio or video URL to common formats. Currently supported services: YouTube (720p, 1080p, 4K), Vimeo and many more. This free and fast converter allows you to watch your favorite YouTube videos offline on your PC, TV or nearly any other device.
Youtube: turn captions on and off
SuperPaint was a pioneering graphics program and framebuffer computer system developed by Richard Shoup at Xerox PARC. The system was first conceptualized in late 1972 and produced its first stable image in April 1973. SuperPaint was among the earliest uses of computer technology for creative artworks, video editing, and computer animation, all of which would become major areas within the entertainment industry and major components of industrial design.
Real-time collaborative media review in the cloud