Category Autodesk

Rigging

MOTION BUILDER – 3D character animation software.  Capture, edit, and play back complex character animation in a highly responsive, interactive environment. Work with a display that’s optimized for both animators and directors. ADVANCED SKELETON Advanced Skeleton can create rigs with unlimited body configurations, 3 heads, 5 legs, 100 fingers, & anything goes. Not only creatures, but you […]

Texturing

  For Maya to understand how to apply a 2D texture to a 3D polygon a 2D coordinate system, called UV  texture space is used.  Texture Space, a 2D map axis system allows for the assignment of a UV-axis to the polygons.  UVs are 2D representations of a 3D object. The UV texture space relates […]

Modelling Process Diary

MODELLING and SCULPTING Meet the Experts: Pixar Animation Studios, The OpenSubdiv Project Two dimensional is having width and height but no depth. Three dimensional is having width, height and depth like a solid object. Blender is a professional, free and open-source 3D computer graphics softwaretoolset used for creating animated films, visual effects, art, 3D printed […]

Dynamics

MY  REFERENCE  FOR  LEARNING and SOME RESOURCES I’M COLLECTING ALONG THE WAY THE ENGINEERING TOOL BOX  |  Densities of Common Materials Crafting feathers and fur for this student rendering challenge-winning image Additional references maybe also be found on my Tutorials, Magazines, Links and Resources blog under Autodesk. Creating Streaks Gravity Field Hardware rendering particles Lynda Tutorial: […]

Lighting and Rendering

This post is made up of information that I have collected and continually adding to along my journey about lighting, shaders, rendering. Top 10 reasons to take part in student rendering challenges 3drender.com – Three D lighting and rendering including challenges The Science of Rendering Photorealistic CGI Disney’s Practical Guide to Path Tracing CG Channel.com MAXDEPTH Resolution Revolution Redux: […]

Texture Process Diary

3D TEXTURING PROCESS DIARY Texturing is the process of applying the surface qualities to objects such as colours and texture, assigning 2D images to 3D objects. Notes from Lanier, L., 2011. Maya studio projects. Texturing and lighting. Sybex, Indianapolis, Ind. p123 UV snapshot and bitmap texture resolutions of 512, 1024, 2048 are resolutions commonly used in […]

Animation Process Diary

What is Animation? Animation is not necessarily the re-creation of living things; it can be the exaggeration of living things to create more vivid forms. Animation shows us change over time, which could be the position, size, colour or shape. It uses the principle of persistence of vision, such as the Zoetrope to create the illusion […]

Tutorials, Magazines, Links and Resources

  The information originally posted here can now be found via this link. https://therese3d.com/tutorials-magazines-links-and-resources/        

3D and VFX

VFX in 2021: What Works, Who Works & What’s Changing Forever Tutorial – Creating a Stylized CG Scene n this tutorial, I walk through the process of creating a stylized CG scene from scratch. I cover: The order of steps I took to create the image The most important phases in each step The techniques and […]

Post Production

‘It is so important that we see things that are about us, that talk to us, that make us think about our lives’ Gillian Armstrong, The Age, 18 September 2017 The Biggest Bloopers and Editing Errors That Have Been Caught in Major Films Throughout the Years When it comes to film production, the technology used […]