Tag Archives: compositing

Show Reel Studio: Process Diary

RESEARCH,  REFERENCE,  INSPIRATION and WORK Design Centre Enmore 3D Art and Animation (DCE3D) MY GRADUATING  MAJOR  WORK DESIGN  CENTRE  ENMORE,  SYDNEY:  Bachelor of 3D Art and Animation COURSE  COORDINATOR:  Richard Cass LECTURER  MENTOR:  Vincent  Rossini MENTOR:  Kim Nguyen MODELS:  Alvaro Luna Bautista, 3drender.com, Challenge #14 showReel_animaticCritique_B   Password:  train_01 Models are from 3dRender.com lighting challenges. […]

Virtual Reality, Augmented Reality, Games and such things

“The Kiss” by Gustav Klimt Painted in Virtual Reality! | Art Attack Master Works Giraffe in 3D VR VR 360° Film: Evelyn’s Story | Oxfam Ambitious Light Field Lab Aspires to Change Entertainment Forever Light Field Lab is making the stuff of sci-fi films a reality.  As background, Light field images represent the mathematical model […]

HDR Images

High Dynamic Range Images – HDRI  HDRI (High Dynamic Range Imaging)  is a technology that expands the dynamic range of an image and shows details in both shadows and highlights. Dynamic Range is a range of brightness values that can be recorded on media (film, photographic plate, photographic paper) or on the matrix of a digital […]

Texturing

Resolution Gate indicates the outer edge of the render. UV texture space refers to a coordinate system that relates pixels of a texture map to positions on a surface.  UV points represent the location of a polygon’s vertices within a UV texture space.  If polygon faces overlap within the UV texture space, they share the […]

Drawing, Design and Creativity

How Ink Is Made Webinar Replay – Variable Concept Aft Techniques for Game Environments with Ken Fairclough   AREA Artist of the Year Jorge Baldeón Behind the scenes of the BBC Winter Olympics animation The BBC has been building up to the start of its 2018 Winter Olympics coverage in the UK with a campaign centred […]

Colour

Colour is about communicating, a subjective thing.  It is not only about the overall look, there is the dilemma of sunny days vs overcast sky in a scene, using colour to enhance different environments and geographies, creating juxtaposition between scenes.  Might be a warm and colourful film with the need to feel the environment, like […]

Compositing

Compositing is the process of putting back together elements of a shot or scene that have been rendered separately.  These layers give the compositor the ability to alter elements when finishing before bringing them together in the final image.  In the Post-Production Visual Effects Industry, compositing is a vital step to achieving final, finished shot imagery.  Utilizing […]

Dynamics

MY  REFERENCE  FOR  LEARNING and SOME RESOURCES I’M COLLECTING ALONG THE WAY Additional references maybe also be found on my Tutorials, Magazines, Links and Resources blog under Autodesk. Creating Streaks Gravity Field Hardware rendering particles Lynda Tutorial: using render layers MAYA Tutorial – Dynamics and Special Effects Particle Texturing in Maya Creating Streaks SM3122 Computer Programming for Animators:  Week […]

Lighting and Rendering

This post is made up of information that I have collected and continually adding to along my journey about lighting, shaders, rendering. The Science of Rendering Photorealistic CGI Disney’s Practical Guide to Path Tracing CG Channel.com 10 key tips for lighting and look development MAXDEPTH Resolution Revolution Redux: Setting up multi-tile uv shader networks in Arnold for […]

Tutorials, Magazines, Links and Resources

This is a collection of bits and pieces, that are posted, changed and updated as I learn, work and discover.  Coloured words have links, this includes topic headings, articles, people and other interesting resources that has been collected for my personal reference. It is ‘roughly’ in alphebetical order with some topics and software grouped under their relevant headings […]