Tag Archives: compositing

Show Reel Studio: Process Diary

RESEARCH,  REFERENCE,  INSPIRATION and WORK Design Centre Enmore 3D Art and Animation (DCE3D) MY GRADUATING  MAJOR  WORK DESIGN  CENTRE  ENMORE,  SYDNEY:  Bachelor of 3D Art and Animation COURSE  COORDINATOR:  Richard Cass LECTURER  MENTOR:  Vincent  Rossini MENTOR:  Kim Nguyen MODELS:  Alvaro Luna Bautista, 3drender.com, Challenge #14 showReel_animaticCritique_B   Password:  train_01 Models are from 3dRender.com lighting challenges. […]

Virtual Reality, Augmented Reality, Games and such things

XR What Is XR, and How Is It Radically Transforming Industries? Autodesk to Acquire The Wild, Extended Reality (XR) Solutions Provider for Immersive and Collaborative Workspaces for Design and Construction VR VR VIRTUAL REALITY CINEMA MELBOURNE -Sessions are generally 25-30 mins and you will see 4 shorts. -Screens Local & International VR Film Makers Works. […]

HDR Images

High Dynamic Range Images – HDRI  HDRI (High Dynamic Range Imaging)  is a technology that expands the dynamic range of an image and shows details in both shadows and highlights. Dynamic Range is a range of brightness values that can be recorded on media (film, photographic plate, photographic paper) or on the matrix of a digital […]

Texturing

Resolution Gate indicates the outer edge of the render. UVs At the same location as the vertices used to help apply textures that exist in a 2D pixel based space with a set width and height. For Maya to understand how to apply a 2D texture to a 3D polygon a 2D coordinate system, called […]

Drawing, Design and Creativity

AREA Artist of the Year Jorge Baldeón CREATIVE TYPES by Adobe Creative – test 8 Ways to Establish Time and Place in Game Scenes Imagine you’re a time traveler who loses complete control of your time travel device (whether it’s a car, a hot tub, or a magical remote given to you by Christopher Walken at […]

Colour

Colour is about communicating, a subjective thing.  It is not only about the overall look, there is the dilemma of sunny days vs overcast sky in a scene, using colour to enhance different environments and geographies, creating juxtaposition between scenes.  Might be a warm and colourful film with the need to feel the environment, like […]

Compositing

Compositing is the process of putting back together elements of a shot or scene that have been rendered separately.  These layers give the compositor the ability to alter elements when finishing before bringing them together in the final image.  In the Post-Production Visual Effects Industry, compositing is a vital step to achieving final, finished shot imagery.  Utilizing […]

Dynamics

MY  REFERENCE  FOR  LEARNING and SOME RESOURCES I’M COLLECTING ALONG THE WAY THE ENGINEERING TOOL BOX  |  Densities of Common Materials Crafting feathers and fur for this student rendering challenge-winning image Additional references maybe also be found on my Tutorials, Magazines, Links and Resources blog under Autodesk. Creating Streaks Gravity Field Hardware rendering particles Lynda Tutorial: […]

Lighting and Rendering

This post is made up of information that I have collected and continually adding to along my journey about lighting, shaders, rendering. Top 10 reasons to take part in student rendering challenges 3drender.com – Three D lighting and rendering including challenges The Science of Rendering Photorealistic CGI Disney’s Practical Guide to Path Tracing CG Channel.com MAXDEPTH Resolution Revolution Redux: […]

Tutorials, Magazines, Links and Resources

  The information originally posted here can now be found via this link. https://therese3d.com/tutorials-magazines-links-and-resources/