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Design: Visual Thinking – Integrated Project
visual arts
big dig
clips
contact
Painting-of-the-original-Schooner-Atlantic-by-A-D-Blake1
streaks
points
collide turned off
particles not emitting from the same point
wire frame
toons with previous emitters combined
vertical s shape ep curve – points
verticals shape ep curve streaks
different direction
circle ep curve from cylinder
beams not goaled to geometry
goaled to geometry
changing the shape of the geo changes where the beams go
animating the geometry and the beams follow have also created the circular motion
toon shapes
increasing tail size
increasing the rate (particles/sec)
toon shape to emit the circular particles
surface emitter from cylinder using texture to control the emissions
omni emitter
directional emitter
surface emitter
sphere, emitting particles from vertex
cube, animating along the curve
beams still crossing the geometry
rate keyed at 0 to stop particles, was looking at making collide with some geometry
particles staying too long
goal weight under goal weights and objects set to 0.5
goal weight under goal weights and objects set to 1
assigned particle attributes and expressions
particles not emitting on the whole surface
Need Parent UV attributed enabled and particles emitting on surface
grouping all the geometry and instanced this group to the particle
with the plane geometry ungrouped and the propellor grouped
child’s pivot point at its own centre
pivot point of child moved to parent’s pivot point
new york city tribute
new york city tribute
test volume emitter shapes
position of volume emitter
position of volume emitter
test volume emitter shapes
test volume emitter shapes
test volume emitter shapes
test render in Maya Software with initial particles
test render in Maya Mental Ray with initial particles
adjusting attributes, animating the emitter and rate
thick cloud nParticle option with cloud s/w option for particle render type
adjusting attributes
adding the particleCloud shader
building the shading network for opacity and transparency
added the psi and reverse nodes
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