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http://seevividly.com/info/Optical_Illusions
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http://www.psy.ritsumei.ac.jp/~akitaoka/gilchrist2006mytalke.html
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http://www.psy.ritsumei.ac.jp/~akitaoka/gilchrist2006mytalke.html
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Kim texturing
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shot one – frame 001 to 140
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shot two – frame 140 to 220
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shot three – frame 221 to 334
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shot four – frame 335 to 460
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shot five A – frame 461 to 800
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shot five B
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Therese starting on the lighting for shot 005
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Kim, texturing
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Therese and Kim testing cloud lighting
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Therese lighting
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experimenting with cloud gobo and blocker
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testing with different HDR images
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Therese and Kim testing cloud lighting
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cloud blocker tests frame 530
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cloud blocker tests frame 700
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cloud blocker tests frame 800
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Kim texturing
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working on uvs
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creating cloud shadows
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shed window light gobo
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Kim’s texture tests
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Kim’s texture tests
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Kim’s textures, adding rocks and ground
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maya uvs
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mudbox
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Kim adding more environment texture detail and building up the scene
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arnold render settings
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shot 005 test comp
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https://upload.wikimedia.org/wikipedia/commons/0/09/MILW_261_drivers.jpg
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colour temperature 3000
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colour temperature 10000
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colour temperature 6500
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frame 257
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frame 258
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frame 250
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frame 251
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frame 252
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frame 253
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frame 254
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frame 259
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frame 255
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frame 256
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this much purple
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or this much purple
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frame 220
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frame 230
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frame 270
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frame 240
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frame 260
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frame 250
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frame 280
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frame 290
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arnold’s nov passes
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frame 300
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frame 310
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frame 330
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frame 320
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Arnold’s Motion Blur
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refraction
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direct specular
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id engine
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id ground mountain tree
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id stone and railway
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indirect specular
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